Click on the subject for the relevant year group in the table below to find out more information about each course.
|Year 7||Computer Science|
|Year 8||Computer Science|
|Year 9||Computer Science|
|Year 10||Computer Science|
|Year 11||Computer Science|
Computer Science uniquely blends the digital world and the use of technology with creativity, problem solving, computational thinking, mathematical discipline and digital ethics. It teaches pupils to think in logical and abstract ways, to code robustly, to create digital artefacts and to develop solutions.
Ambition for our pupils
By the end of key stage 3, or the end of key stage 4 for pupils who opt to study Computer Science or Creative iMedia, all pupils will have experienced and have a robust understanding of:
- Creating and evaluating algorithms – writing and debugging code to solve problems.
- Using technology to create compelling artefacts that represent digital maturity.
- The way networks and the internet operate, and how to use technology safely and responsibly.
The structure of our curriculum
The four themes that run through the course are computational thinking, coding, digital literacy and digital ethics: these have a strong parity with the National Curriculum. At key stage 3, all pupils explore these themes through a range of units, regularly revisiting and building upon prior learning to form a spiral curriculum that empowers independent progress and engagement across all abilities.
At key stage 4, Computer Science can be studied as a GCSE option. The course builds upon eight areas, most covered (or introduced) in key stage 3: Algorithmic thinking; programming; design and testing; representing data; computer systems; networks; legal, ethical and environmental issues and databases.